Decart AI: Israeli Startup Launches AI Research Lab for Enterprise Efficiency Solutions

6 days ago 26
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Decart

Decart founders (promo pic)

Decart is an Israeli startup that offers an efficiency-focused AI research lab. The firm raised $32 million in a Series A funding round led by Benchmark. This raise comes just six weeks after Decart came out of stealth last month when it raised $32 million in a Series A funding round led by Benchmark, taking its total funding over the past two months to $53 million.

Found in 2023 by CEO Dean Leitersdorf and CPO Moshe Shalev, both veterans of the Israeli Defense Forces’ vaunted cyber-intelligence Unit 8200, Decart’s infrastructure enables a tenfold improvement in both training and inferencing of the largest generative models. Leveraging these capabilities, Decart is able to train its own foundational generative interactive models and make it accessible for everyone in real-time.

Decart says Oasis is the first playable, real-time, open-world AI model — it’s an interactive video game, but generated end-to-end by a transformer on a frame-by-frame basis. Oasis takes in user keyboard and mouse input and generates real-time gameplay, internally simulating physics, game rules, and graphics. The model learned to allow users to move around, jump, pick up items, break blocks, and more, all by watching gameplay directly. We view Oasis as the first step in our research towards foundational models that simulate more complex interactive worlds, thereby replacing the classic game engine for a future driven by AI.

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Decart’s efficient AI platform revolutionizes the training and inference of large-scale generative models, offering a significant performance boost. This advanced technology enables Decart to train powerful foundational generative interactive models and make them accessible to all users in real time.

“We’re building an AI empire,” Decart CEO Dean Leitersdorf told Calcalist. “We don’t want Israel to fall behind in this race. We create new experiences with AI that no one else has done before. We build our models from scratch and compete directly with players like OpenAI and Anthropic. One of our key innovations is real-time video AI models. We started with the gaming community because they’re eager to experiment, adapt quickly, and make noise.

“Our AI operates entirely in real time. For example, we released Oasis as a demo for something bigger that’s coming soon. It hit a million users in just three days—faster than ChatGPT, which took five days to reach that milestone.

“But Oasis was only the first step in the development of Decart. What started as a demo evolved into stage one of our vision, and there’s much more on the horizon. We wanted to showcase what our technology can do. Version 1.5 of Oasis will be released soon, allowing users to create entire worlds on their computers and share them with others.”

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